4/7/2023 0 Comments Darksiders 2 dlc review![]() Unfortunately, Keepers of the Void is nothing but a black hole and best left alone. While this was a miss from Gunfire Games, I do hope more DLC is coming for Darksiders III, there is a wonderful world left to explore, a wealth of lore to be drawn into, and some rather delightful characters I would love to spend more time visiting with. This was compounded by a confounded checkpoint system that leads to a lot more revisiting of already explored areas which certainly did nothing to improve the constant feeling of having seen #BrownAsset01 or #BlandTexture20 many times before. The camera can be your worst enemy, and actively lead to Fury’s death several times when multiple enemies would hit her from a blind spot off camera. The final disappointment is that a couple of the more glaring issues of the core game remain unresolved. Darksiders 2 with all DLC included and integrated into the game which offers a total playtime of more than 30 hours Reworked and tuned game balancing and loot. Nothing has changed here, but that is also part of the problem. I will note that the combat remains fun and is as kinetic and responsive as it is in the core game. the combat remains fun and is as kinetic and responsive as it is in the core game. None of this holds true here, they are cheap in every respect, from the copy/paste design to their cheap attacks and special moves. In the core game the bosses were diverse, challenging, and rewarding. You’ll fight slightly different versions of the same boss four times, which is the biggest disappointment of the DLC. You’ll experience a series of walls, pits, and pillars you’ve seen before in a slightly different light. That repetition holds true for all other aspects of the DLC. The first couple of puzzles were rather wonderful and reminded me of one aspect of the series that I always enjoyed, sadly like much of the Void, the initial excitement wears of pretty soon as you encounter more of the same across all four areas within the DLC. ![]() There is only so much that can be done with block puzzles no matter how interesting you make the interaction mechanics. Initially, the puzzles gave me a Breath of the Wild feeling, which is damn fine in my book. You’ll fight slightly different versions of the same boss four times, which is the biggest disappointment of the DLC The amount of lore and story here is virtually zero, which is deeply disappointing, but the promise of a more puzzle-oriented experience was more than enough to keep me interested… at least at the start. There are four locations in total that all culminate with a boss fight. You could argue that making the set a DLC exclusive item is a little gross, but for me, it’s a non-issue. The always delightfully smarmy Vulgrim tasks you with cleaning his Serpent Holes, and you enter the void to smite some evil, solve some puzzles, and unlock the iconic Abyssal Armor fans of the series know and love. Keepers of the Void is in every aspect an add-on adventure. Instead, what we have is a couple of good ideas spread thin through a gloomy corridor, without even a doily or quirky bit of bric-a-brac being added to give the place a little pick me up. With the Keepers of the Void DLC, Gunfire Games has the perfect opportunity to give Fury’s Armour a good polish and give the Void some much-needed depth. It, however, does have its issues, from a wonky camera to some rather pedestrian design choices, Fury was not given the best stage to really show of her dark side. Each game has offered up a different take on the 3 rd person action-adventure genre, and Fury’s Soulsborne inspired slash-scapade completed a rather wonderful triptych of over-the-top demon-slaying mayhem. If you have bought the Season Pass, make sure you download it in game that way you don’t buy it twice.I am a fan of Darksiders III, in fact, I would go as far as saying that Fury’s entry into the Darksiders canon is worthy of both her brothers and gamers respect. ![]() Which will include “two challenging new dungeons, new enemies, secrets to uncover and unique legendary loot to collect”. ![]() ![]() The Abyssal Forge will take place in a “vast swamp-like Shadow Lands”. However, the forge hasn’t remained dormant all those years of captivity it has constructed a vast army and now threatens all creation.” “The Maker who built this abomination, known only as the Mad Smith, was shunned by his own people and sealed away in the Shadow Lands with his creation. “The Abyssal Forge is a living machine designed to harness the unfocussed dark power of the Abyss and create the most powerful legendary weapons. the Wii U version includes the Argul’s Tomb DLC. Here is the official description of the DLC: Darksiders II represents the latest offering from developer Vigil Games, a direct follow-up to the 2010 original. If you happened to miss the first DLC, Argul’s Tomb, check out our review here! Releasing on October 30th for 800 MSP will be the Abyssal Forge. The second DLC for Darksiders 2 is set to release next week. ![]()
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